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Engineering and Technology
Diploma of Augmented and Virtual Reality
Diploma of Augmented and Virtual Reality

Diploma of Augmented and Virtual Reality

  • ID:CME610021
  • Level:2-Year Undergraduate Diploma
  • Duration:
  • Intake:

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Admission Requirements

Entry Requirements

SAE recognises that preparation for study is not restricted to formal educational attainment and that valuable skills development can be gained through relevant experience.

Our Experience-based Entry Scheme allows you to be considered for entry to an undergraduate course through an assessment of your ability to succeed in higher education.

SAE will review applications on a case by case basis if you:

  • Are at least 18 years of age
  • Do not have the formal qualifications required for direct entry
  • Seek admission to courses on the basis of your aptitude for higher learning and skills development through professional, work, life experience and non-accredited study.

To apply via Experience Based Entry, students are required to undertake an interview with an assigned representative of SAE and provide supporting evidence that may include:

  • Records of any formal educational qualifications attained
  • Evidence of any informal studies undertaken
  • References relating to work history relevant to the chosen field of study (if applicable)
  • A resume or Curriculum Vitae
  • A portfolio of relevant materials that demonstrates creative aptitude, knowledge, technical skills and abilities. 

In addition, candidates may also be asked to undertake an exam or written assignment to satisfactorily demonstrate capacity to meet the course requirements or provide examples and/or portfolio of work.

In all cases Experience Based Entry into a Higher Education course will only be granted to students with a minimum Year 10 level of schooling.

English Requirements 

IELTS Academic minimum overall band of 5.5 with no individual band below 5.0, or equivalent.

Course Information

GET AHEAD OF THE GAME IN AR AND VR

If you want to be part of the exciting and expanding industry of VR and AR, we want to help you gain the core technical and design skills to work with these technologies.

In a matter of months, you’ll learn the key fundamentals of VR and AR. Learning in a world-class environment, you’ll be creating on the latest software, with face-to-face guidance from expert lecturers who will give you a deep knowledge in augmented reality, virtual reality, mixed reality, haptic technologies, human-computer interaction and prototyping.

You will learn the technical workflows associated with common augmented and virtual reality platforms. These can include scripting and asset pipeline, apply design as well as project management processes whilst engaging in the development of scholarly skills.

Upon completion you will be eligible for up to 80 credit points towards the Bachelor of Games Development (Game Design).

YOUR LEARNING EXPERIENCE

From day one you'll start creating on the latest software and equipment, under the guidance of expert lectures. 

  • Study in a collaborative, studio-based environment
  • Use industry-standard middleware and development packages such as Unreal Engine and Unity
  • Learn as part of a small class
  • Learn from lecturers with extensive game experience and industry connections
  • Apply industry-standard project management methodologies throughout your studies.

DIPLOMA OF AUGMENTED AND VIRTUAL REALITY

The Diploma of Augmented and Virtual Reality has a strong practical focus, underpinned by key theoretical components. The course content is informed by our strong links to industry and our 40-year history in designing and teaching creative media courses.

Key areas of content covered within the program include: 

  • Augmented reality (AR) technology use
  • Virtual reality (VR) technology use
  • Mixed reality (MR) technology use
  • Haptic technologies
  • Human-computer interaction (HCI)
  • Rapid prototyping
  • Scripting
  • Creative problem solving
  • Critical reflection

To complement your technical skills, you will graduate with skills across:

  • Employability skills specific to creative media
  • Communication, including how to communicate specialist technical and creative ideas and perspectives in the graphic design discipline to others
  • Introductory project management and different project management methodologies
  • Teamwork and collaboration in the context of creative media
  • Scholarly techniques for higher education.

Upon completion you will be eligible for up to 80 credit points towards either the Bachelor of Games Development (Game Design).

YOU WILL LEARN

Graduates of the Diploma of Augmented Reality and Virtual Reality will:

  • have specialised knowledge within augmented and virtual reality technologies
  • have knowledge of collaborative workflows and strategies within the augmented and virtual reality discipline groups
  • identify, analyse, synthesise and act on information from a range of augmented and virtual reality sources
  • analyse, plan, design and evaluate appropriate and innovative options to solve problems and/or meet management requirements in the augmented and virtual reality disciplines
  • formally and informally communicate specialist technical and creative ideas and perspectives in the computer mediated reality discipline to others
  • apply knowledge and skills with depth in an area of augmented and virtual reality, in both familiar and unfamiliar contexts
  • transfer and apply theoretical concepts and/or technical and/or creative skills in a range of augmented and virtual reality situations
  • perform complex technical operations with initiative, judgement and autonomy, taking into account personal and group responsibilities in relation to broad discipline-specific parameters for quantity and quality.
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Pre Courses

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Pathway Courses

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Career Opportunity

Career Opportunity

  • Entry-level Augmented Reality Application Designer
  • Entry-level Augmented Reality Application Developer
  • Entry-level Virtual Reality Application Designer
  • Entry-level Virtual Reality Application Developer
  • Interaction Designer
  • Production Assistant
  • App Developer

Ability to settle

Overseas Student Health Cover

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