ELTS minimum 6.0 overall with a minimum of 5.5 in each individual component
TOEFL IBT minimum 80 with a minimum of 19 in each individual component or equivalent.
Appropriate minimum entry requirements of a bachelor's degree include:
High school leaving examinations equivalent to British A-levels
International or European Baccalaureate
International Foundation Year.
Alongside the development of creative design and art direction skills, this computer games art degree covers computer graphics, the business of games, employability and project management. This broad comprehension will help put students in the best possible position to find employment after graduation.
Students benefit from free access to our dedicated high-spec computer games lab, where they can make use of industry-standard software from Adobe, Autodesk and Epic (Unreal Engine).
Using these facilities, students build up a varied portfolio of creative work. From character models and level design to environment rendering and textures, this portfolio helps students to demonstrate their competencies to potential employers.
At Solent, our excellent industry links play a key part in student development, and past students have had the opportunity to work on live briefs for real clients. In addition, our academic team is formed of expert professionals who have wide-ranging experience in computer game technology and the gaming industry.
Additionally, Solent is a founder member of SIGN. This not-for-profit network was established to represent and support independent video games developers and facilitate growth in the south’s independent video games development sector.
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Year one
Core modules
Art 101
Collaborative Art
Visual Communication
Game Art Production
Buildings and Bodies
Collaborative Games
Year two
Core modules
Game Art Pipelines
Animation Technology
Digital 2D
World Building
Expo
Options
Describing Form
Graphics Technology
Year three
Core modules
Project Proposal
Studio Practice
Final Major Project
Personal Development
Options
Image and Truth
Technical Art
The course is directed at art production for computer games. It also provides transferable skills in the creative industries such as model-making for film and television. The skills you learn can be applied to many other industries – for example, architectural visualisation – as well as jobs in simulation and data visualisation.
Suitable roles for graduates include:
3D modeller
Prop artist
Environment artist
Technical artist
Insurance – Single: 300 GBP per year