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Engineering and technology
BA (Hons) Computer Games (Art)
BA (Hons) Computer Games (Art)

BA (Hons) Computer Games (Art)

  • ID:SU440043
  • Level:3-Year Bachelor's Degree
  • Duration:
  • Intake:

Fees (GBP)

Estimated Total/program:
Apply
60
Accept letter
100
Visa
20
Fly
1

Admission Requirements

Entry Requirement

English Requirement

  • ELTS minimum 6.0 overall with a minimum of 5.5 in each individual component

  • TOEFL IBT minimum 80 with a minimum of 19 in each individual component or equivalent.

Other Requirement

Appropriate minimum entry requirements of a bachelor's degree include:

  • High school leaving examinations equivalent to British A-levels

  • International or European Baccalaureate

  • International Foundation Year.

Course Information

Alongside the development of creative design and art direction skills, this computer games art degree covers computer graphics, the business of games, employability and project management. This broad comprehension will help put students in the best possible position to find employment after graduation.

Students benefit from free access to our dedicated high-spec computer games lab, where they can make use of industry-standard software from Adobe, Autodesk and Epic (Unreal Engine).

Using these facilities, students build up a varied portfolio of creative work. From character models and level design to environment rendering and textures, this portfolio helps students to demonstrate their competencies to potential employers.

At Solent, our excellent industry links play a key part in student development, and past students have had the opportunity to work on live briefs for real clients. In addition, our academic team is formed of expert professionals who have wide-ranging experience in computer game technology and the gaming industry.  

Additionally, Solent is a founder member of SIGN. This not-for-profit network was established to represent and support independent video games developers and facilitate growth in the south’s independent video games development sector.

 More info: Click here

 

Year one

Core modules

  • Art 101

  • Collaborative Art

  • Visual Communication

  • Game Art Production

  • Buildings and Bodies

  • Collaborative Games

Year two

Core modules

  • Game Art Pipelines

  • Animation Technology

  • Digital 2D

  • World Building

  • Expo

Options

  • Describing Form

  • Graphics Technology

Year three

Core modules

  • Project Proposal

  • Studio Practice

  • Final Major Project

  • Personal Development

Options

  • Image and Truth 

  • Technical Art

 

 

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Pre Courses

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Pathway Courses

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Career Opportunity

Career Opportunity

The course is directed at art production for computer games. It also provides transferable skills in the creative industries such as model-making for film and television. The skills you learn can be applied to many other industries – for example, architectural visualisation – as well as jobs in simulation and data visualisation.

Suitable roles for graduates include:

  • 3D modeller

  • Prop artist

  • Environment artist

  • Technical artist 

Ability to settle

Overseas Student Health Cover

Insurance – Single: 300 GBP per year

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