Australian Year 12 or equivalent; and
Academic IELTS 6.0 (no band less than 5.5) or equivalent.
Demonstrated ability to undertake study at the required level:
Broadly relevant work experience (documented e.g. CV), demonstrating a reasonable prospect of success; OR
Formal, informal or non-formal study, completed or partially completed, demonstrating a reasonable prospect of success; OR
Written submission to demonstrate reasonable prospect of success; OR
Discipline specific portfolio (art and/or design) – applicable to Design only.
A Bachelor of Game Design and Development expands on design, artistic and technical skills for creating modern games and interactive projects. It covers the creation of elements such as environments, characters and stories for immersive experiences, and provides hands-on experience with industry-standard software.
Throughout this game design degree you will work alongside lecturers who’ll offer practical industry insights while you develop enhanced skills in 2D, 3D, animation, environment art, character art and an understanding of user experience in games. Working in teams, you’ll develop electronic games across various platforms, including online, mobile and console in a similar environment to a real-world studio. As well as giving you practical skills, knowledge and design capability, the Bachelor of Game Design and Development also encourages a holistic approach, enhancing your soft skills such as communication, commercial acumen, and an understanding of
CRICOS Code: 095346K
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Year 1
Design Contexts
Design Studio 1
2D Asset Creation
Game Design Principles
3D Asset Creation
Game Production Foundation
Year 2
Problem Based Learning Studio
Discover, Define, Develop, Deliver
Game Studies
Advanced 3D Asset Creation
Animation
Rapid Game Prototype
Year 3
Work Integrated Learning
Social Enterprise
Pre-Production Capstone 1
Production Capstone 2
Character Artist
Game Designer
Environment Designer
2D, 3D, 4D Animator
Texture Artist
OSHC: 530 ($) per year