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Bachelor of Fine Arts in Game Design
Bachelor of Fine Arts in Game Design

Bachelor of Fine Arts in Game Design

  • ID:NYFA10008
  • Level:4-Year Bachelor's Degree
  • Duration:
  • Intake:

Fees (USD)

* Lab Fee

Estimated Total/program:
Apply
60
Accept letter
100
Visa
20
Fly
1

Admission Requirements

Entry requirements

  • Completed Undergraduate (BFA) Program Application
  • High School Transcript: All students pursuing an undergraduate degree from the New York Film Academy must submit an official, final high school transcript in order to complete their application.
  • Narrative Statement: The narrative statement should be a mature and self-reflective essay (max. 3 typed pages) detailing the applicant’s reasons for pursuing a Bachelor of Fine Arts degree in the visual arts.
  • Letters of Recommendation: BFA applicants must submit a minimum of two (2) Letters of Recommendation verifying the applicant’s ability to successfully take on undergraduate study in the relevant field. Recommenders should be in a position to evaluate the applicant’s readiness, such as teachers, supervisors, counselors, or coaches.
  • Portfolios may consist of (select from a, b, or c):
    • a. 3-5 drawings, paintings, cartoons, comics, conceptual illustrations, graphic renderings, storyboards, digital images, slides of 3-D models, sculptures, character designs, storyboards, 2D art and animation, 3D art and animation or other visual designs which display the applicant’s creative abilities.
    • b. 3-5 Unity prototypes, game modifications, Github profiles, code samples, paper game prototypes, level maps, design documents, skill trees, or system diagrams.
    • c. 1-3 Game business plans and marketing one-sheets.

English requirements

  • TOEFL (Test of English as a Foreign Language) score of 520 or higher (190 for computer-based test or 68 for internet-based test);
  • IELTS 5.5 or the equivalent.

Course Information

The New York Film Academy (NYFA) Bachelor of Fine Arts (BFA) in Game Design is an eight semester, conservatory-based, full-time study undergraduate program. The curriculum is designed to give prospective video game designers and storytellers all the tools they need to succeed in their chosen sector of the video game industry. The New York Film Academy Bachelor of Fine Arts in Game Design provides a creative setting in which to challenge, inspire, and perfect the talents of its student body.

Game Design Degree Program Objectives

The educational objectives of the Bachelor of Fine Arts in Game Design are to give students an introductory education in the art and craft of professional game writing and design. Students are instructed through a strict regimen consisting of lectures, seminars, and total immersion workshops to excel in the creative art of game writing & design.

Overall, the first five semesters concentrate on building a baseline foundation in the art, technology, design, storytelling, and business of video games. The focus of the final three semesters is to build on that foundation and produce all the materials, both written and verbal, that the student will need to enter the game design industry, or pursue graduate work in the field. NYFA’s game design program is a liberal arts education that emphasis the same general education credits as other BFA programs. Throughout their time studying at the New York Film Academy, students will include courses in the humanities, social science, natural science, and the history of media. This creates well-rounded students whose expertise in game design is accompanied by general critical thinking and problem solving skills.

The educational objectives in the Bachelor of Fine Arts (BFA) in Game Design are to teach students the art and craft of game design and storytelling at the professional level. To accomplish this goal NYFA employs a curriculum of lectures, seminars, and total immersion workshops.

All Students Will:

  • Be able to deconstruct any game experience into Formal, Dramatic, and Dynamic systems.
  • Acquire the skills of game prototyping, playtesting, iteration, presentation, and collaboration.
  • Know how to prototype multiple games regardless of technical skills.
  • Know how to develop software using industry best practices, including Agile and Scrum.

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Pre Courses

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Pathway Courses

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Career Opportunity

Career Opportunity

Ability to settle

Overseas Student Health Cover

Health Insurance - USD $2562 per year

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