IELTs 6.0 with minimum of 5.5 in each component
This degree emphasises the programming techniques that form a fundamental part of modern games technology. You will acquire the advanced skills and knowledge needed for game programming roles in the games industry. These include designing and implementing computer systems involving graphics and games technology.
At the heart of this course is a focus on the knowledge and techniques for video game programming. You will also acquire a strong skill set in computer applications, information systems, databases and systems infrastructure, which will ensure your employability across a range of industry roles.
Why choose this course?
This course is accredited by the BCS, The Chartered Institute for IT to Chartered Engineer (CEng) and IT Professional (CITP) status.
You will have an opportunity for a year-long paid work placement with prestigious companies such as GE Consumer Finance and IBM.
You will have access to contact and share ideas with other computer games students throughout the country through our own Computer Society.
This course shares a common first year with BSc (Hons) Computer Science and BSc (Hons) Software Engineering, allowing you the flexibility to review your pathway once you've started studying.
You will have access to superior facilities, equipment and software such as the Source Engine (the technology behind the Half-Life 2 game) and Unreal Engine 3 (the technology behind the Gears of War franchise).
You will develop and design software for our XBox 360s and PS3s and use computer animation.
Our student work can be groundbreaking and innovative, and consistently attracts industry attention.
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Year One
Foundations of Computing and Technology
Essential Skills
Computer Science Programming
Computer Technology and Mathematics
Systems Analysis and Design (SAD) with Professional Development
Professional Development for Industry
Year Two
Applied Mathematics and Graphics
Games Programming
Practical Project Management and Professional Development
Software Design and Implementation
Systems Software
3D Design for Games
Year Three
You have the option to undertake a one year work placements in industry. On successful completion you will gain an additional award
Final year
Project
Graphics for Games and Dynamic Modelling
Virtual Reality
Mobile Platform Applications
Choose one of the following modules:
Artificial Intelligence
Serious Games
Advanced Software Engineering
Information Security
Communicating Science and Technology*
Your career development
This course provides a thorough education in computing for industry meaning you graduate with advanced skills in the development of software and are able to design and manage complex information systems.
Recent graduates have gone onto work in the following roles and companies:
University of Hertfordshire – research assistant: rehabilitation robotics
Orange – systems engineer
Outso Ltd – computer programmer
Pellacraft – web developer
CSE Servelec – graduate engineer
Logica – computer technician
Jigsaw Systems – Apple systems engineer.
What our students say
"My placement at NTU was so useful and gave a full insight into working life. When starting out, my sights were set pretty tightly on video game development, but the course taught me about the whole world of software development.
"I currently work for IBM as IT Support for Linux. I help maintain the hardware and software that the testers use to stress test the latest and greatest applications created on-site. I specialise in all Linux distributions, so the role is really pushing a deep technical insight into the platform at an expert level."
Insurance – Single: 300 GBP per year