Completion of Australian year 12 or equivalent; OR • Certificate IV, VET Diploma or Higher Education Diploma (completion); OR • Successful completion of one year of full time study in a degree course at a higher education provider; OR • Admission via non academic criteria will include a demonstrated interest or experience in relevant fields or. Students may be asked to demonstrate this through a short written piece, interview and or portfolio
IELTS Academic 5.5 or equivalent. No less than 5.0 in any one test
Storytelling and Design Fundamentals
Compel audiences using storytelling elements such as plot and character in games.
Fundamental design principles of form, colour, tone, shape, rhythm & texture & techniques for application across a range of contexts.
Production and editing of photography & videos for multiple modern screen media platforms.
Game Development
Learn the concepts and craft of character design such as animation, timing, movement, composition and background art, as well as texturing and lighting.
Principles for effective sound design plus how to record, process and implement sound.
Design and program engaging and effective 2D and 3D games and create virtual worlds using world’s best-practice principles.
Learn industry-standard software and applications.
CRICOS code 087677B
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Year 1
Understanding the principles of story telling and design
Digital Storytelling
Creative Drawing
Shooting and Editing
Animation
Screen Language
Digital Images
Game Design
2D Interactivity
3D Artist
Creative & Art Director
Creative Technologist
Game Designer
Game Developer
Illustrator / Cartoonist
Interactive Designer
Interface Designer
Level Designer
Mobile App Developer
Modeller
Motion Graphics Designer
Multimedia Director
Product Designer
UI/UX Designer
Visual Artist
Visual Effects Artist
OSHC: 530 ($) per year