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Arts
BA (hons) animation
BA (hons) animation

BA (hons) animation

  • ID:UAL440034
  • Level:3-Year Bachelor's Degree
  • Duration:
  • Intake:

Fees (GBP)

Estimated Total/program:
Apply
60
Accept letter
100
Visa
20
Fly
1

Admission Requirements

Entry Requirement

The course team welcomes applicants from a broad range of backgrounds from all over the world. The course attracts students who apply direct from A-level (or equivalent) or from Foundation Diploma in Art and Design, or other art or design courses, as well as mature students who may have previously worked in industry.

The standard entry requirements for this course are as follows:

96 UCAS tariff points which can be made up of one or a combination of the following accepted full level 3 qualifications:

  • A Levels at grade C or above (preferred subjects include: English; History; Media; Business; Art and Design, or other subjects within Social Sciences).

  • Pass at Foundation Diploma in Art & Design (Level 3 or 4).

  • Merit, Merit, Merit at BTEC Extended Diploma (preferred subjects: Art and Design, IT & Computing).

  • Merit at UAL Extended Diploma.

  • Access to Higher Education Diploma (preferred subject: Digital and Creative Media, Film and Production, Computing).

  • OR equivalent EU/International qualifications, such as International Baccalaureate Diploma at 24 points minimum 

And 3 GCSE passes at grade 4 or above (grade A*-C)

English Requirement

IELTS level 6.0 or above, with at least 5.5 in reading, writing, listening and speaking. Please check our main English language requirements page for more information.

All classes are conducted in English. If English is not your first language you will be asked to provide evidence of your English language ability when you enrol.

Other Requirement

APEL - Accreditation of Prior (Experiential) Learning

Applicants who do not meet these course entry requirements may still be considered in exceptional cases. The course team will consider each application that demonstrates additional strengths and alternative evidence. This might, for example, be demonstrated by:

  • Related academic or work experience

  • The quality of the personal statement

  • A strong academic or other professional reference

  • A combination of these factors.

Each application will be considered on its own merit but we cannot guarantee an offer in each case.

 

Course Information

In Year 1 you’ll learn skills in pre-production and design for animation, and different animation production techniques – 2D hand-drawn, 2D digital, 3D digital and stop-motion – before working towards a specialist area.

Key characteristics of the four pathways are:

  • Animation Arts pathway builds on the existing practice of BA (Hons) Animation in which you’ll experiment with design, technique, content and format. Animation is no longer restricted to conventional formats and the course reflects this by encouraging you to explore a range of areas including performance, installation, interactive, projection mapping, short film or documentary. 

  • 3D Computer Animation pathway is designed with industry professional practice at the forefront.

    It will equip you with the specialist skill set required to create 3D digital art within established industries such as animation, film, television, and games, or empower you to push the envelope with emerging technologies such as Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR).

    You’ll gain an understanding of the software, workflow and pipeline principles that underpin this specialist area as you use them to bring to life digital worlds and characters.

  • Visual Effects (VFX) pathway gives you the experience and skills to work in the film, television and animation industries, having the particular skills to be able to create through digital techniques, characters, objects, environments and effects that are not seen in front of the camera, but are integral to the imagined world.

    You'll study rendering and composition tools, procedural effects such as fire and tornadoes, and learn how to build digital creatures and characters. You’ll work in close collaboration with BA Animation students across the other pathways and will be supported in collaborations outside of your discipline.

  • Game Arts pathway engages you with a wide range of current and emerging gaming platforms. The increased demand for games along with the increase in processing power of our digital devices means that games are becoming more complex in terms of visual content and animation.

    Consumers playing on devices from games consoles to smartphones are now expecting much more in terms of visual feedback from their games. This pathway would prepare animators to use not only traditional framed based techniques but also procedural, real-time animation approaches.

More info: Click here

 

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Pre Courses

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Pathway Courses

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Career Opportunity

Career Opportunity

BA (Hons) Animation will prepare you for progression into jobs in animation or related time-based media production, usually in a freelance capacity.

You can expect to enter a variety of production areas that use animation such as roles in production, direction, design and characterisation. Your portfolio will provide you with the opportunity to demonstrate the relevant skills and knowledge required for successful employment in these fields.

Additionally, some students may choose to progress to further study at postgraduate level on our MA Animation course.

Ability to settle

Overseas Student Health Cover

Insurance – Single: 300 GBP per year

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