This specialist degree focuses on game audio and film music, covering creative, technical and business. You’ll compose, produce, and implement music and sound for a huge variety of film, animation and game audio titles, and be part of networking and collaboration within the school of creative arts. With the support of industry professionals, you’ll analyse the styles of different composers and genres, understand film/ game workflows, explore middleware, and develop a critical understanding of how musical parameters affect visuals. You’ll also study the business aspects of this sector, pursue work experience and build the skills to become a creative, technical and entrepreneurial musician/ audio professional.
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Degree programmes are structured into levels, 4, 5 and 6. These correspond to your first, second and third/final year of study. Below you can see what modules you’ll be studying in each.
Level 4
Module, Credits, Compulsory/optional
Level 5
Module, Credits, Compulsory/optional
Level 6
Module, Credits, Compulsory/optional
The games industry in particular is a growing area, with our graduates in a range of audio-based roles. Our latest student success stories include Robin McGovern at Frontier Developments, working on ‘Jurassic World Evolution’ and ‘Elite Dangerous’.
Our graduates have gone on to successful careers as film and TV composers and songwriters (including some with exclusive songwriting contracts with EMI and Sony Music). They work for organisations such as the BBC and PRS, create sound design for computer games, and work in sound engineering and teaching. Others continue their studies with a Master’s and PhD.
Insurance-Single: 300 GBP/year