A levels, AAB
Access to Higher Education Diploma, 36 credits at Distinction and 9 credits at Merit or higher
BTEC National Extended Diploma, DDD
Cambridge Pre-U, D3, D3, M2
European Baccalaureate, 80% overall
International Baccalaureate, 35 points
If English isn't your first language you may need to provide evidence of your English language ability. We accept the following qualifications:
IELTS (Academic and Indicator), 6.5, with a minimum of 6.0 in each component
C1 Advanced and C2 Proficiency, 176, with a minimum of 169 in each component
Duolingo, 110 overall, with a minimum of 100 in each component
GCSE/IGCSE/O level English Language (as a first or second language), Grade C
LanguageCert International ESOL SELT, B2 Communicator High Pass with a minimum score of 33/50 in each component
PTE Academic, 61, with a minimum of 55 in each component
TOEFL, 87 overall, with a minimum of 21 in each component
Trinity ISE III, Merit in all components
Interactive media has permeated almost every aspect of our lives.
Mobile apps, websites, games and social media have transformed the way we work, play, learn and interact with each other. But this is just the beginning. With new interactive technologies like virtual and augmented reality on the horizon, we are only just beginning to understand the huge potential of interactive media to transform and enhance our lives.
Our Interactive Media BSc will give you the power to create the new types of interactive media content that are transforming our society and culture. The unique multidisciplinary degree brings together technical, creative and socio-cultural perspectives on interactive media. You will be supported to develop your creativity, to acquire technical skills needed in the production of interactive media, and to have the ability to analyse and assess the impact of interactive media upon individuals and society as a whole.
The degree combines creativity with technical work, user experience design with computer programming, and human-computer interaction with critical contextual analysis of digital culture and society. You will gain hands-on experience of the latest digital technologies, study the theory and practice behind mediated interaction, and learn to assess the cultural implications of contemporary media developments. You may have the opportunity to find and secure a placement year in industry between years two and three of your course. Upon completion, you will be a well-rounded professional, attractive to a huge range of employers, from entertainment to finance, from technology development to design, from industry to academia.
More Info: Click here
Year 1
You'll learn the fundamental principles of software programming for media systems, how to create audio and visual assets and the nature of interactive storytelling. You'll explore the historical development and social and cultural impact of interactive digital media, ranging from video games to social networks and the Internet of Things.
You'll develop digital media programming and production skills, solve problems with computers using algorithmic abstractions and computational models, and turn your ideas into prototypes. You'll take on a creative project idea of your choice, and advance your ability to critically analyse interactive media systems.
You'll take a selection of modules, examples of which may include:
Introduction to Media Technologies
Digital Culture, Aesthetics and Storytelling
Computational Thinking
Developing Interactive Media
Programming for Digital Media
Year 2
You'll continue to enhance your programming, media production, design and critical analysis skills and learn to combine them to create games, virtual environments and responsive web applications. You will also learn user-experience design techniques for understanding how users interact with interactive media. Your group project will develop essential team working skills, and you'll complete the entire process of interactive media development from concept creation to evaluation. At the end of the academic year, we'll support you in finding interactive media industry placements and prepare you for your final year project.
You'll take a selection of modules, examples of which may include:
Media Production for Interactive Environments
Web Application Design and Development
Interactive Media and Society
User Experience Design
Interactive Media Group Project
Project Preparation and Development
Year 3
A major part of your third year is devoted to your final project, which allows you to develop an idea in depth and demonstrate all the skills and knowledge you've gathered during the course.
Current option module topics cover issues such as: how to design and create exciting and useable native mobile applications; how to develop a compelling business plans to support requests for investment in your future ideas; how to work with new cutting edge immersive technologies including Virtual and Augmented Reality; understanding user experience using scientific methods; exploring the future of storytelling across different media formats; key video game theory concepts; and how to run and broadcast a live eSports tournament.
Core
Interactive Media Individual Project
Option
You'll take a selection of option modules, examples of which may include:
Advanced Interaction Techniques and Technologies
Business, Legal and Professional Issues
Critical Design
Experience Evaluation
Esports Content Production
Gaming: Industry and Culture
Mobile Interaction
The Future of Story: Storytelling in the Digital Age
Web/AR/VR software developer
Digital content producer
Game developer/designer/programmer
Front end web developer
Web designer
User experience (UX) designer
User interface (UI) designer
Digital marketer
Project manager
Engagement manager
Social media manager
Digital communications manager
Insurance - Single: 300 (£) per year