Academic IELTS of 6.0, with no element below 5.5.
We will consider a range of alternative Level 3 qualifications such as an Access Course in a relevant science, computing, mathematics or engineering subject which has been passed with 112 UCAS points.
Applications from those that have undertaken a Computing foundation year will also be considered.
Applications from those that have undertaken a Computing foundation year will also be considered.
Considering the many opportunities offered by the growing games industry? This course could be for
you. You'll graduate with an impressive portfolio to showcase your work.
You'll learn C++ and C# programming languages, use game engines, such as Unity and Unreal, and develop games for PC, mobile, tablet and the Sony PlayStation 4. Studies include the use of artificial intelligence in realtime strategy, race and first person games as well as educational games. You'll also learn the computer science that underpins programming, such as requirements analysis and design and network communications.
You'll be able to participate in a 24-hour games creating team, Game Jams, and attend optional trips (such as the PC Gamer Weekender).
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Year 1
In Year 1 you will develop game programming skills using the industry standard C++. Specialist modules cover 2D and introductory 3D games programming using a C++ game engine, together with the maths and physics required for game development. You will also broaden your knowledge in computing, including requirements analysis and design.
Core modules
Programming I Thinking Like a Programmer
Game Science
Games Programming
Requirements Analysis and Design
Year 2
Optional sandwich year
In Year 2 you will create games using engines such as Unity and Unreal. You will further develop your C++, C# and 3D graphics and shader programming knowledge. You will learn how to incorporate artificial intelligence (AI) in your games including for real time strategy, racer and first person games as well as more serious and educational games. Underpinning this will be the computer science concepts of computer architecture, operating systems and parallel processing as well as network communications.
Core modules
Computing Systems
3D Graphics Programming and Artificial Intelligence
Professional Game Development Environments
Optional modules
Introductory Digital Media and Computer Generated Imagery
Database Driven Application Development
User Centred Design
Digital Motion Graphics and Compositing
Multimedia Authoring and Design
Year 3/4
In Year 3 you used an agile team-work to develop a game from initial concept to publishing stage with the aim of releasing a game on platforms such as the Google Play store or itch.io in a multidisciplinary team. You will develop skills in real-time C++ console and multiplayer game programming. In addition to the capstone project, which has a games theme, you may choose from a range of option modules.
Core modules
Multiplayer and Game Console Programming
Individual Project
Game and Media Creation Processes
Optional modules
Modelling and Animation
User Experience Design Thinking
Advanced Data Modelling
Mobile Application Development
Digital Entrepreneurship
Software Development Practice
Assistant site manager
Assistant trades package manager
Assistant logistics manager
Health and safety officer
Construction engineer
Bioanalytical sciences
Lab assistant
Pharmacy assistant
Sports coach
Analyst
Investment solutions
Research analyst
Accounts assistant
Insurance - Single: 300 (£) per year