Courses
Computer design, animation and game design concentration
Semester one
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Introduction to computer science (kmcr)
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Or technical computing or c++ programming or java programming
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Algebra for calculus (kmcr)
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Destination kent state: first year experience
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Applied electives
Semester two
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Introduction to technical writing
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Or business communications
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Applied electives
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Kent core requirement
Semester three
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Engineering and professional ethics
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Or engineering and professional ethics
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Applied electives
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Kent core requirement
Semester four
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Applied electives
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Kent core requirement
Semester five
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Responsive web design
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Or computer hardware for animation or advanced computer-aided design ii
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Character animation
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Animation theory
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Trigonometry (kmcr)
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Kent core requirement
Semester six
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Drawing ii
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Animation project
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Environmental game design
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Graphics design technology
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Kent core requirement
Semester seven
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Principles of microeconomics (kss)
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Interactive game design
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Animation production and visual effects
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Cultural dynamics technology (divd) (wic)
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Or cooperative education - professional development (elr) (wic)
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Kent core requirement
Semester eight
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Special topics animation and game design
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Or pc/network engineering and troubleshooting or pc/network engineering and troubleshooting or special topics: applied science and technology
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Project management for administrative professionals
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Technical and applied studies capstone (elr)
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Project management in engineering and technology
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Kent core requirement
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General electives
Minimum total credit hours: 120