Applicants are required to have either: work experience in Design or cognate areas, or a Bachelor degree in Design or cognate areas to enter this course. Applicants with work experience or a Bachelor degree in non-cognate areas, or other pathways, should contact the Course Coordinator.
Essential course prerequisites
Applicants are required to have either: work experience in Design or cognate areas, or a Bachelor degree in Design or cognate areas to enter this course. Applicants with work experience or a Bachelor degree in non-cognate areas, or other pathways, should contact the Course Coordinator.
IELTS Academic (International English Language Testing System)
Overall band score: 6.5, Writing: 6.0, Speaking: 6.0, Reading: 6.0, Listening: 6.0
The Master of Design caters for learners who are eager to become design leaders of the future through either a practice or leadership-oriented pathway, or a combination of both.
The course will deepen your understanding of design practice through theory-based and practical units that draw on contemporary and emerging design fields including experience design, social design and speculative design.
For professionals looking to develop leadership capabilities in design, units focusing on entrepreneurship, design-led innovation and design strategy will prepare you for senior or executive design roles.
Throughout your study you will have the opportunity to learn from experts across a range of design disciplines to inform your practice. You will engage with a community of fellow industry professionals and enterprises beyond the design industry to see how design can fuel innovation.
The course offers three levels of study, with completion of one level providing credit to the next. You can choose to exit the degree at the graduate certificate or graduate diploma level.
CRICOS Code: 103008B
More info: Click here
Course structure
Year 1
Semester 1
Complete the below
Title
Innovation by Design
Ethical Design
Experience Making
Options
Complete 25 credit points from the following options
Title
Architecture and Culture Research Topics and Methods
Architecture and Culture Research Applications
New Product Development
Human Geography
Health Promotion Strategies and Methods
Diversity and Difference in Health Promotion
Social, Cultural and Historical Contexts of Indigenous Australians
Introduction to Indigenous Australians
On-Country Learning, Exploring Indigenous Australian Knowledges
Marketing Intelligence and Analytics
Buyer Behaviour and Analysis
Integrated Global Communications
Branding Luxury
Brand Design Aesthetic
Brand Semiotics and Storytelling
Digital and Interactive Marketing
Consumer Biometrics & Innovations
Digital Culture and Everyday Life
Power, Politics and the Internet
Social Media, Communities and Networks
Writing on the Web
The Digital Economy
Internet Collaboration and Innovation
Web Development Project
Web Media
Online Games, Play and Gamification
Project Management Overview
Project Cost Management
Project and People
Health Policy and Decision Making
Urban Design for Sustainability
Future Cities
Semester 2
Complete the below
Title
Design Paradigms
Design Entrepreneurship
Future Interfaces
Options
Complete 25 credit points from the following options
Title
Architecture and Culture Research Topics and Methods
Architecture and Culture Research Applications
New Product Development
Human Geography
Health Promotion Strategies and Methods
Diversity and Difference in Health Promotion
Social, Cultural and Historical Contexts of Indigenous Australians
Introduction to Indigenous Australians
On-Country Learning, Exploring Indigenous Australian Knowledges
Marketing Intelligence and Analytics
Buyer Behaviour and Analysis
Integrated Global Communications
Branding Luxury
Brand Design Aesthetic
Brand Semiotics and Storytelling
Digital and Interactive Marketing
Consumer Biometrics & Innovations
Digital Culture and Everyday Life
Power, Politics and the Internet
Social Media, Communities and Networks
Writing on the Web
The Digital Economy
Internet Collaboration and Innovation
Web Development Project
Web Media
Online Games, Play and Gamification
Project Management Overview
Project Cost Management
Project and People
Health Policy and Decision Making
Urban Design for Sustainability
Future Cities
Year 2
Semester 1
Complete the below
Title
Design X
Critical Design Theory
Semester 2
Complete the below
Title
Meaningful Design
Design Capstone Project and Exhibition
Design Futures
Options
Complete 25 credit points from the following options
Title
Architecture and Culture Research Topics and Methods
Architecture and Culture Research Applications
New Product Development
Human Geography
Health Promotion Strategies and Methods
Diversity and Difference in Health Promotion
Social, Cultural and Historical Contexts of Indigenous Australians
Introduction to Indigenous Australians
On-Country Learning, Exploring Indigenous Australian Knowledges
Marketing Intelligence and Analytics
Buyer Behaviour and Analysis
Integrated Global Communications
Branding Luxury
Brand Design Aesthetic
Brand Semiotics and Storytelling
Digital and Interactive Marketing
Consumer Biometrics & Innovations
Digital Culture and Everyday Life
Power, Politics and the Internet
Social Media, Communities and Networks
Writing on the Web
The Digital Economy
Internet Collaboration and Innovation
Web Development Project
Web Media
Online Games, Play and Gamification
Project Management Overview
Project Cost Management
Project and People
Health Policy and Decision Making
Urban Design for Sustainability
Future Cities
OSHC: 530 ($) AUD per year