Each student who has completed an application for admission and provided his/her high school transcript(s) and test score(s) is reviewed for eligibility to participate in the four-year BBA/MBA track. Admission to the BBA/MBA track from high school requires one of the following conditions:
3.25 Cumulative GPA (CGPA) with 25 ACT/1210 SAT, or
3.50 Cumulative GPA (CGPA) with no test score
A transfer student may also be eligible to participate in the four-year BBA/MBA track if, upon attending college-level institutions, he/she maintained an overall 3.25 GPA, earned a total of 23 credits or less (excluding Advanced Placement and dual enrollment credits) and, upon graduating from high school, met one of the criteria indicated above.
Each eligible student is mailed additional BBA/MBA and Honors Program materials with details on accessing the four-year BBA/MBA track Conditions of Acceptance and Enrollment Form. A completed BBA/MBA Enrollment Form must be received in order for a student to be officially enrolled in the four-year BBA/MBA track and register for the respective courses. The student is accepted into the four-year BBA/MBA track as a freshman and receives a provisional acceptance to the DeVos MBA program.
Exam |
Minimum Score |
|
---|---|---|
Undergraduate Programs |
Graduate Programs |
|
TOEFL |
61 (iBT) |
80 (iBT) |
IELTS |
6.0 overall band score |
6.5 overall band score |
EIKEN |
Grade 2A |
Grade Pre-1 |
IB |
5 on English A1 or A2 exam |
N/A (not accepted for Graduate admission) |
Cambridge English Tests |
FCE or CAE (minimum score of B2) |
CAE or CPE (minumum score of C1) |
ELS |
Level 112 |
Level 112 |
ACT/SAT |
ACT - 18 for both composite and English sub-score |
N/A (not accepted for Graduate admission) |
PTE Academic |
50 |
58 |
GTEC |
1126 |
1201 |
Many of Northwood’s more than 20 business concentrations, such as sport management, cybersecurity and management information systems include aspects of gaming, data and analytics. The new esports curriculum also promotes experiential knowledge through internships, practical experiences and approved projects in the esports industry.
This hybrid program combines elements from various technological and digital disciplines to give students a well-rounded and marketable degree.
More info: Click here
Total Credits: 127
Freshman Year
First Semester
SPM 1010 Introduction to Sport Management
ECN 2210 Principles of Microeconomics
ENG 1150 Composition I
FDN 1110 Self and Service
MGT 2300 Principles of Management
MTH 1100 Finite Math, or MTH 1150 College Algebra
Second Semester
SPM 1030 Sport Communications & Public Relations
ECN 2220 Principles of Macroeconomics
ENG 1200 Composition II
FDN 1220 Leaders of Free Enterprise
MIS 1500 Business Productivity Software
MKT 2080 Principles of Marketing
Sophomore Year
First Semester
MIS 2140 Business Applications Programming I
ACC 2410 Fundamentals of Financial Accounting
HIS 2100 Foundations of the Modern World I
MTH 2310 Statistics I
SPC 2050 Speech
FDN 2250 Blueprint for Success
Second Semester
SPT 2100 Esports Event Management
ACC 2415 Fundamentals of Managerial Accounting
HIS 2150 Foundations of the Modern World II
NSC 2100 Environmental Science
PSC 2010 Introduction to American Government
SPT 2040 Practicum (recommended)
Junior Year
SPT 3040 Practicum II (required)
SPT 3990 Internship (required)
First Semester
SPM 3010 Sport Marketing
SPT 3000 Esports Performance Management
3000/4000 PSY, or SOC Elective
FIN 3010 Financial Management
LAW 3000 Business Law I
Second Semester
MIS 3200 Database Design and Implementation
MIS 3300 Project Management
3000/4000 HUM Elective
MGT 4250 Organizational Behavior
PHL 3100 Ethics
Senior Year
First Semester
SPT 3100 Esports Coaching Management
MTH 3400 Introduction to Data Science
SPM 4040 Sport Law
ENG 4010 Communication & Interpersonal Relations, or Advanced Studies in English, or Second Year Language Elective
PHL 4100 Philosophy of American Enterprise
Second Semester
SPT 4100 Seminar in Esports Management
3000/4000 Civic Literacy Elective
MIS 3800 Information Security
3000/4000 Global Understanding Elective
MGT 4800 Strategic Planning
Work for an Esports association or league
Work for a video game developer
Pursue a career in Esports event planning or broadcasting
Work for an Esports data and analytics company