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Bachelor of Creative Technologies - Game Art
Bachelor of Creative Technologies - Game Art

Bachelor of Creative Technologies - Game Art

  • ID:MDS640006
  • Level:3-Year Bachelor's Degree
  • Duration:
  • Intake:

Fees (NZD)

* Insurance fees

Estimated Total/program:
Apply
60
Accept letter
100
Visa
20
Fly
1

Admission Requirements

Entry requirements:

  • Minimum qualification of NCEA University Entrance or equivalent, such as CIE or IB University Entrance, or, level 4 or higher Qualification from a related discipline.

English requirements:

  • If English is not your first language, you may be required to provide satisfactory evidence of your proficiency in English in the form of a recent IELTS score , TOEFL score or PTE from an accredited organisation.
  • The IELTS score required is Academic IELTS 6.0 with no band score less than 5.5 (or equivalent)

Other requirements:

  • If you don't have university entry, you may still be able to apply for this course.

Course Information

Develop immersive experiences

The games industry is absolutely massive – which makes it incredibly lucrative. Step ahead of the competition with a Bachelor of Creative Technologies in Game Art, where you'll be devising and creating your own interactive stories, digital illustrations, concept art and games. By the time you've finished your degree, you'll have collaborated with other game artists and programmers alike to develop your very own creation at industry-level. Don’t just play, be part of it – apply now.

This programme is available both on campus and online (within New Zealand) in 2021.  If you are interested in learning remotely, ask our team about online study options when you submit your application.

Why study Game Art?

You should study game art if you are passionate about creating worlds, characters, and interfaces that exist within the context of a video game. By studying game art, you will learn how to design beautiful and immersive environments and believable characters, and then combine those elements to deliver a gaming experience that people will cherish.

More Info: Click here

Year 1

  • Component Name, Credits, Toggle

  • Game Design Principles, 20,

  • Art and Design Foundation, 30,

  • 2D Visual Asset Generation, 15,

  • 3D Visual Asset Generation, 30,

  • Game Production Foundation, 15,

  • Creative Technologies: Game Studies I, 15,

  • Technical Art I, 15,

Year 2

  • Component Name, Credits, Toggle

  • People and Games, 15,

  • Rapid Game Prototype, 20,

  • Creative Technologies: Game Studies II, 15,

  • Advanced 3D Modelling, 30,

  • Technical Art II, 15,

  • Real Time Animation, 30,

  • Professional Practice and Communication, 15,

Year 3

  • Component Name, Credits, Toggle

  • World Design, 30,

  • Creative Technologies: Game Studies III, 20,

  • Game Project: PreProduction, 15,

  • Game Project: Alpha, 30,

  • Game Project: Gold, 30,

  • Portfolio Presentation and Critique, 15,

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Pre Courses

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Pathway Courses

 

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Career Opportunity

Career Opportunity

  • Game Artist
  • Modeller
  • Texture Artist
  • Technical Director
  • Art Director

Ability to settle

Overseas Student Health Cover

Insurance/year: 700/per year

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