Australian Year 12 or equivalent; and
Academic IELTS 6.0 (no band less than 5.5) or equivalent.
Year 12 equivalent with ATAR 60.
Special Entry Requirements:
Demonstrated ability to undertake study at this level
Work experience, and/or other formal, informal or non-formal study attempted and/or completed, OR
Design portfolio (6-10 pieces of original creative work)
Throughout the course you will work alongside lecturers who’ll offer practical industry insights while you develop enhanced skills in 2D, 3D, animation, environment art, character art and an understanding of user experience in games. Working in teams, you’ll develop electronic games across multi-platforms, including online, mobile and console in a similar environment to a real-world studio. As well as giving you practical skills, knowledge and design capability, the Bachelor of Game Design & Development also encourages you to take a holistic approach to enhance your abilities in soft skills, such as communication, commercial acumen, and an understanding of business realities.
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Year 1
6 Core subjects
2D Asset Creation | ACR101
Game Design Principles | GDP102
Design Context | DCX101
3D Asset Creation | ACR103
Design Studio 1 | DSO102
Game Production Foundation | GPF104
Choose 2 elective subjects from the electives tab.
Year 2
Electives7 Core subjects
Game Studies | GST201
Advanced 3D Asset Creation | AAC202
Problem Based Learning Studio | PBL202
Animation | ANI203
Rapid Game Prototype | RGP204
Discover, Define, Develop, Deliver | DDD203
Game Development PlayStation | GDP204
Choose 1 elective subject from the electives tab.
Year 3
4 Core subjects
Social Enterprise | SEN301
Work Integrated Learning | WIL302
Pre-Production Capstone 1 | PPR301
Production Capstone 2 | PRD302
Choose 3 elective subjects from the electives tab
Career paths
Character Artist
Game Designer
Environment Designer
2D, 3D, 4D Animator
Texture Artist
OSHC: 530 AUD per year