Australian Year 12 or equivalent; and
Academic IELTS 6.0 (no band less than 5.5) or equivalent.
Year 12 equivalent with ATAR 60.
Special Entry Requirements:
Demonstrated ability to undertake study at this level
Work experience, and/or other formal, informal or non-formal study attempted and/or completed, OR
Design portfolio (6-10 pieces of original creative work)
Throughout the course you will work alongside lecturers who’ll offer practical industry insights while you develop enhanced skills in 2D, 3D, animation, environment art, character art and an understanding of user experience in games. Working in teams, you’ll develop electronic games across multi-platforms, including online, mobile and console in a similar environment to a real-world studio. As well as giving you practical skills, knowledge and design capability, the Bachelor of Game Design & Development also encourages you to take a holistic approach to enhance your abilities in soft skills, such as communication, commercial acumen, and an understanding of business realities.
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LEVEL 100
CORE UNITS
Design content
Design studio 1
SPECIAL UNITS
Game production foundation
3D asset creation
Game design principles
2D asset creation
LEVEL 200
CORE UNITS
Pbl studio
Discover, define, develop, deliver
SPECIAL UNITS
Animation
Game studies
Advanced 3d asset creation
LEVEL 300
CORE UNITS
Wil100b work integrated learning
Social enterprise
SPECIAL UNITS
Production capstone
Pre-production capstone
Career opportunities
As well as giving you practical skills, knowledge and design capability, this course encourages you to enhance soft skills such as communication, commercial approaches and an understanding of business realities. Everything you create here can go towards a high-quality portfolio of games-related assets to impress future employers. Plus, you can show you have published a professional-level game before you graduated.
Career paths
Character Artist
Game Designer
Environment Designer
2D, 3D, 4D Animator
Texture Artist
OSHC: 530 AUD per year