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Software Engineering
BSc (Hons) Games Software Engineering (with Foundation Year option)
BSc (Hons) Games Software Engineering (with Foundation Year option)

BSc (Hons) Games Software Engineering (with Foundation Year option)

  • ID:BU440036
  • Level:3-Year Bachelor's Degree
  • Duration:
  • Intake:

Fees (GBP)

Estimated Total/program:
Apply
60
Accept letter
100
Visa
20
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1

Admission Requirements

Entry Requirements

  • This course requires 104–120 UCAS tariff points including a minimum of 2 A-levels or equivalent. We are happy to consider a combination of qualifications and grades to meet the overall tariff, for example A-levels A*CC, ABC, BBB or BCC, BTECs DDM or DMM. You can use the UCAS calculator to see how your qualifications equate to UCAS tariff points.

English Requirements

  • If English is not your first language you'll need IELTS (Academic) 6.0 with minimum 5.5 in each 4 component, or equivalent. 

Course Information

Why study BSc (Hons) Games Software Engineering at BU?:

  • Strong focus on specialist units to give you a broad range of software engineering skills that can be put to good use in the context of games programming

  • Educated by professional practitioners, expert academics and interesting guest lecturers 

  • Taught in dedicated facilities, using the latest industry-standard software for developing games

  • Opportunity to put your learning into practice by taking a 4-week work placement (as part of the 3-year course) or a 30-week placement (as part of the 4-year course)

  • We have regular contact with games developers across the UK and overseas, including Unity, Jagex, King, Sports Interactive, Creative Assembly, Climax Studios, and others 

  • Regular guest lectures from some of the leading names in the industry. 

For September 2022 entry: We are currently developing a foundation year option for UK students who do not meet the entry requirements for the degree course. This additional year of study will give you a grounding in the skills required for this course, building your confidence, knowledge and skills for further study. After successful completion of the foundation year, you will progress to the full degree. This page will be updated with more information in October 2021. Please register your interest and we will email you when the foundation year option is open for applications 

UCAS Code: I610

More info: Click here

Year 1

Core units

  • Games Design Principles: You will discover the basic principles of game design, as well as gain experience in collaborative working and sharing ideas.

  • Introduction to Programming: You will develop a sound understanding of fundamental programming principles and practices involved in implementing computer programs using the games industry standard high-level programming language.

  • Digital Technologies: You will gain knowledge of a wide variety of technologies involved in the creation of a computer-based solution to a real-world problem using several contemporary tools.

  • Mathematics for Computer Graphics: You will be introduced to a number of fundamental mathematical concepts that underpin computer graphics used in games development.

  • Object Oriented Games Programming: You will extend your programming skills gained in the introductory to programming unit in the first semester by using an object-oriented approach to software development.

  • Game Development Pipeline: You will discover the set of techniques and concepts related to the creation of a modern computer game using leading, industry-standard middleware products.

Year 2

Core units

  • 3D Graphics Programming: You will develop technical knowledge and skills in computer graphics programming and then apply these for 3D graphics rendering, as commonly used in computer games.

  • Physics for Games: You will gain practical knowledge of the essential physics simulation algorithms and underpinning mathematics used to program real-time physics in 3D virtual environments and games.

  • Programming for Interaction: You will explore multimodal interaction techniques used in computer games through designing gaming interfaces based on the principles of human-computer interaction across a range of input devices.

  • Game Studio Project: You will experience the practicalities of working in a team, simulating a real-world games studio, to plan, design and implement a computer game from concept ideas and all the way to release stage.

  • AI Game Programming: You will look at fundamental artificial intelligence algorithms needed for computer games and also explore their implementation.

  • Commercialisation & Business Environments: You will develop the fundamental commercial and professional skills and knowledge needed to successfully establish and operate a business within the creative industry sector.

Optional placement year

You have the option to complete an optional 4-week placement between your second and final year or a minimum 30-week work placement in a year, which can be carried out anywhere in the world. The placement year offers a chance to gain experience and make contacts for the future.

Final year

Core units

  • Individual Project: You will apply the methods and techniques to develop your major individual project, through surveying research literature to identify suitable topics for investigation, developing a formal specification; and critically evaluating the project.

  • Graphics & Computational Programming: You will gain knowledge of the theories, evaluation methods and implementation solutions required for developing advanced computer graphics applications.

  • Game Engine Programming: You will explore the underlying theory used in the design of game engines and investigate the architecture of industry-standard examples in this area through a process of design, development and implementation.

  • Innovation, Enterprise & Business Development: You will discover the possibilities of developing your own innovative business ideas, by exploring opportunities for enterprise and innovation through preparing a detailed, professional business proposal.

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Pre Courses

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Career Opportunity

Career Opportunity

The computer games industry is continuing to expand at a rapid rate. This course will help you develop all the skills you need to enter this fast-paced and exciting sector.

We have links with games companies locally, nationally and internationally, allowing you to make contacts before you graduate.

Ability to settle

Overseas Student Health Cover

OSHC: 624 ($) GBP per year

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