Whiles studying Games Design you will be taught in a way that encourages creativity and give you the opportunity to learn from those with industry experience.
Through a series of practical modules, you will be given the chance to explore the theory of design through to the development of quality prototypes for mobile, PC, and console. Key topics which will be covered include: Narrative theory, UX/UI, Introduction to Programming, 2D & 3D Skills, Engine Development, Design Management, and Professional Practice.
This course also forms part of a game development suite of courses which work together to give its students the experience of working with different skills sets within a games environment.
Working together with students from BSc Games Programming and BA Games Art, you will gain the experience of working through the whole development cycle from idea generation to publishing.
With the skills you will acquire you will be encouraged to think “outside the box” and generate novel ideas which could become the next big thing. Maybe to explore the use of Virtual Reality or Augmented Reality. Possibly look into creating the ideas for the next big social game, or how we could use games to help others learn something new.
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